[Spread-cvs] cvs commit: spread/daemon/win32 flooder.dsp libsp.dsp libtsp.dsp r.dsp s.dsp spread.dsp tuser.dsp spread.dsw
jonathan at spread.org
jonathan at spread.org
Tue Apr 2 02:11:19 EST 2002
jonathan 02/04/02 02:11:19
Added: daemon/win32 flooder.dsp libsp.dsp libtsp.dsp r.dsp s.dsp
spread.dsp tuser.dsp spread.dsw
Log:
Added Visual C++ Workspace and Project files for building Spread programs
and libraries on Windows platforms.
Revision Changes Path
1.1 spread/daemon/win32/flooder.dsp
Index: flooder.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="flooder" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
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CFG=flooder - Win32 Release
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!MESSAGE NMAKE /f "flooder.mak".
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!MESSAGE NMAKE /f "flooder.mak" CFG="flooder - Win32 Release"
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!MESSAGE "flooder - Win32 Release" (based on "Win32 (x86) Console Application")
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# Begin Project
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"flooder.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"spflooder.exe"
# Begin Target
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# Begin Source File
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1.1 spread/daemon/win32/libsp.dsp
Index: libsp.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="libsp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libsp - Win32 Release
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"libsp.lib"
# Begin Target
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# Begin Source File
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1.1 spread/daemon/win32/libtsp.dsp
Index: libtsp.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="libtsp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libtsp - Win32 Release
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!MESSAGE NMAKE /f "libtsp.mak" CFG="libtsp - Win32 Release"
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# Begin Project
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "ARCH_PC_WIN95" /D "_REENTRANT" /D "_MT" /D "DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
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# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Target
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# Begin Source File
SOURCE=..\alarm.c
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# Begin Source File
SOURCE=..\events.c
# End Source File
# Begin Source File
SOURCE=..\memory.c
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# Begin Source File
SOURCE=..\sp.c
# End Source File
# End Target
# End Project
1.1 spread/daemon/win32/r.dsp
Index: r.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="r" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=R - WIN32 RELEASE
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!MESSAGE NMAKE /f "r.mak".
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# Begin Project
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# Begin Target
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# Begin Source File
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# End Source File
# Begin Source File
SOURCE=..\memory.c
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# Begin Source File
SOURCE=..\r.c
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1.1 spread/daemon/win32/s.dsp
Index: s.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="s" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=s - Win32 Release
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# Begin Project
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CPP=cl.exe
RSC=rc.exe
# PROP BASE Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "ARCH_PC_WIN95" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# Begin Target
# Name "s - Win32 Release"
# Begin Source File
SOURCE=..\Alarm.c
# End Source File
# Begin Source File
SOURCE=..\data_link.c
# End Source File
# Begin Source File
SOURCE=..\Events.c
# End Source File
# Begin Source File
SOURCE=..\memory.c
# End Source File
# Begin Source File
SOURCE=..\s.c
# End Source File
# End Target
# End Project
1.1 spread/daemon/win32/spread.dsp
Index: spread.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="spread" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=spread - Win32 Release
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!MESSAGE use the Export Makefile command and run
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# Begin Project
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# Begin Target
# Name "spread - Win32 Release"
# Begin Source File
SOURCE=..\acm.c
# End Source File
# Begin Source File
SOURCE="..\acp-permit.c"
# End Source File
# Begin Source File
SOURCE=..\Alarm.c
# End Source File
# Begin Source File
SOURCE="..\auth-ip.c"
# End Source File
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SOURCE="..\auth-null.c"
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# Begin Source File
SOURCE=..\Configuration.c
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# Begin Source File
SOURCE=..\Data_link.c
# End Source File
# Begin Source File
SOURCE=..\Events.c
# End Source File
# Begin Source File
SOURCE=..\Flow_control.c
# End Source File
# Begin Source File
SOURCE=..\Groups.c
# End Source File
# Begin Source File
SOURCE=..\lex.yy.c
# End Source File
# Begin Source File
SOURCE=..\Log.c
# End Source File
# Begin Source File
SOURCE=..\Membership.c
# End Source File
# Begin Source File
SOURCE=..\memory.c
# End Source File
# Begin Source File
SOURCE=..\message.c
# End Source File
# Begin Source File
SOURCE=..\Network.c
# End Source File
# Begin Source File
SOURCE=..\Protocol.c
# End Source File
# Begin Source File
SOURCE=..\Session.c
# End Source File
# Begin Source File
SOURCE=..\skiplist.c
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# Begin Source File
SOURCE=..\Spread.c
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# Begin Source File
SOURCE=..\Status.c
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# Begin Source File
SOURCE=..\y.tab.c
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# End Project
1.1 spread/daemon/win32/tuser.dsp
Index: tuser.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="tuser" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=tuser - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_MFC 0
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# PROP Output_Dir ""
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "ARCH_PC_WIN95" /D "_REENTRANT" /D "_MT" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcd.lib" /out:"..\sptuser.exe"
# SUBTRACT LINK32 /pdb:none
# Begin Target
# Name "tuser - Win32 Release"
# Begin Source File
SOURCE=..\user.c
# End Source File
# Begin Source File
SOURCE=..\libtsp.lib
# End Source File
# End Target
# End Project
1.1 spread/daemon/win32/spread.dsw
Index: spread.dsw
===================================================================
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "flooder"=.\flooder.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
{{{
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###############################################################################
Project: "libsp"=.\libsp.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
{{{
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###############################################################################
Project: "libtsp"=.\libtsp.dsp - Package Owner=<4>
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Package=<4>
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###############################################################################
Project: "r"=.\r.dsp - Package Owner=<4>
Package=<5>
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Package=<4>
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Project: "s"=.\s.dsp - Package Owner=<4>
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{{{
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Package=<4>
{{{
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###############################################################################
Project: "spread"=.\spread.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
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###############################################################################
Project: "tuser"=.\tuser.dsp - Package Owner=<4>
Package=<5>
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Package=<4>
{{{
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###############################################################################
Global:
Package=<5>
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Package=<3>
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